Visual Arts and Technology

The Visual Arts & Technology Program at Stevens Institute of Technology spans several disciplines in the visual arts, including those associated with technical, scientific, entertainment, design, and fine arts communities. The program provides a setting for instruction, learning, experimentation, and creation in video, the internet, print, animation, and sculpture. Some students lean towards art and design while others focus on hybrid areas between the arts and the sciences. These two areas complement each other, leading to critical and creative thinking, the development of diverse cultural perspectives, and technological innovation.

WHAT YOU WILL STUDY

The program offers an opportunity to select related courses in the engineering, science, and business programs as well as courses in the College of Arts & Letters. The program also offers computer graphics and visualization courses developed by the Department of Computer Science.  Our curriculum draws on traditional as well as new and emerging art forms but is rooted in historical, theoretical, and critical inquiry.  Our program shares the mission of the College of Arts & Letters in advancing the study of traditional humanities and arts in the context of science and technology.

The program utilizes New York City's museums and galleries as well as artists and other art professionals based in the area. Guided primarily by aesthetic criteria, our major fosters practical experience through internships and work in professional organizations and design studios in the metropolitan region. Additionally, opportunities to learn from visiting artists and artists in residence are provided.  We also provide a conduit for partnerships among artists, engineers, and scientists both within and beyond Stevens. Building on the university's efforts to promote interdisciplinary research and academic collaboration, our major is a center for innovation and creativity.  

FACILITIES

  • The Media Arts Center is available as a classroom and lab, which contains seventeen Macintosh workstations with state-of-the-art audio, video, and animation software, assorted audio and video equipment, and an isolation booth.
  • The Green Screen Room is a multi-purpose studio with a green screen cyclorama and a sculpture area.
  • The Print Room houses a large-scale Epson 9800 and is utilized for printing, cutting, and mounting.
  • Babbio Atrium is a glassed-in area overlooking the Manhattan skyline that is utilized for exhibitions, performances, and special functions.
  • DeBaun Theatre and Babbio Auditorium also provide additional state-of-the-art exhibition spaces for our students.

OUR FACULTY

Our major strengthens the reputation of Stevens and its faculty by virtue of its interdisciplinary focus. The program includes internationally-recognized faculty, among whom are artists and researchers committed to the creation and dissemination of art at the highest level. A multitude of exhibitions, performances, publications, and invited talks are offered each year.

 

SIGNATURE COURSES

  • Animation I, II, and III
  • Motion Graphics
  • Net Art and Design
  • Interactive Installations
  • Topics in Art and Technology

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