Sven Esche (sesche)

Sven Esche

Associate Professor

Charles V. Schaefer, Jr. School of Engineering and Science

Department of Mechanical Engineering

Edwin A. Stevens Hall 204
(201) 216-8315

Research

Research activities in the areas of manufacturing, integrated product and process design, metal forming, prediction of microstructure development in metals, remote sensing and control, remote experimentation, numerical methods, FEM.

Experience

Industrial Experience

Mercedes Benz AG, Stuttgart, Germany, Development Engineer, 1990--1992;

Community College, Mosbach, Germany, Staff Engineer, 1990;

Institute for Light-weight Design, Dresden, Germany, Research Engineer, 1989;

Institutional Service

  • Faculty Search Committee Member
  • ME Ph.D. Qualifying Examination Committee, Solid Mechanics Subcommittee Member
  • WebCampus Board of Directors Member
  • ME Ph.D. Qualifying Examination Committee, Solid Mechanics Subcommittee Member
  • WebCampus Board of Directors Member
  • Institute Benefits Advisory Committee Member

Appointments

Associate Director, ME Department, 2013 - 2018

Program Director, Pharmaceutical Manufacturing and Engineering (PME) Graduate Program, 2013 - 2018

Program Director, (institute-wide) Integrated Product Development (IPD) Graduate Program (“Manufacturing Technologies”, “Armament Engineering”, “Computer Engineering”, “Electrical Engineering” and “Systems Reliability & Design” concentrations), 2013 - 2018

Program Director, Picatinny Off-campus Programs, 2013 - 2018

Program Director, Mechanical Engineering Ph.D. Program, 2007 - 2018

Program Director, Master’s Programs in ME Department (Master of Engineering in Mechanical Engineering, Master of Engineering in Integrated Product Development – “Manufacturing Technologies” and “Armament Engineering” concentrations affiliated with ME Department), 2007 -2018

Honors and Awards

Employee Recognition Award for Excellence in All We Do, SIT, 2016

Alexander Crombie Humphreys Distinguished Teaching Associate Professor Award, SIT, 2015

Best Paper Award at the ASEE Annual Conference and Exposition in Honolulu, Hawaii, 2006

Selected Publications

Book

  1. Zhang, Z.; Zhang, M.; Chang, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2018). Collaborative virtual laboratory environments with hardware in the loop. Cyber-Physical Laboratories in Engineering and Science Education (pp. 363-402).

Book Chapter

  1. Zhang, Z.; Zhang, M.; Chang, Y.; Aziz, E. S.; Eshe, S.; Chassapis, C. (2018). Collaborative virtual laboratory environments with hardware in the loop. Cyber-Physical Laboratories in Engineering and Science Education (pp. 363-402).
  2. Zhang, Z.; Aziz, E. S.; Esche, S.; Chassapis, C. (2018). A virtual proctor with biometric authentication for facilitating distance education. Lecture Notes in Networks and Systems (vol. 22, pp. 110-124).
  3. Esche, S.; Chassapis, C. (2011). On infrastructures for educational online laboratories. Internet Accessible Remote Laboratories: Scalable E-Learning Tools for Engineering and Science Disciplines (pp. 229-253).

Book Chapter, Book Series

  1. Zhang, Z.; Aziz, E. S.; Esche, S.; Chassapis, C. (2018). A virtual proctor with biometric authentication for facilitating distance education. Lecture Notes in Networks and Systems (vol. 22, pp. 110-124).

Conference Proceeding

  1. Zhang, Z.; Esche, S. (2024). Ergonomic Design of a Virtual Proctor System With Reliable Face Recogni-Tion and Tracking. IMECE2023.
  2. Liu, D.; Esche, S.; Wang, M.; Chang, X. (2023). A Modified Adaptive Dual Layer Super-Twisting Controller and Disturbance Observer. Transactions of the Institute of Measurement and Control.
  3. Zhang, A.; Chang, Y.; Zhang, Z.; Esche, S. (2022). Application of Internet of Things in Online Robotics Class. 2022 ASEE Annual Conference & Exposition.
  4. Zhang, Z.; Chang, Y.; Zhang, A.; Esche, S. (2021). IoT to Enable Remote Collaboration in Robotics class of Mechanical Engineering Technology. 2021 ASEE Virtual Annual Conference.
  5. Zhang, Z.; Zhang, A.; Zhang, M.; Esche, S.. Vision-Based Slam Robot Spider: An Undergraduate Project of Advanced Robotics of Bachelor of Technology. ASME IMECE 2020.
  6. Zhang, Z.; Zhang, A.; Zhang, M.; Esche, S. (2019). Project-based Robotics Courses for the Students of Mechanical Engineering Technology. ASEE.
  7. Zhang, M.; Duan, P.; Zhang, Z.; Esche, S. (2018). Development of Telepresence Teaching Robots With Social Capabilities. ASME.
  8. Zhang, Z.; Zhang, A.; Zhang, M.; Esche, S. (2018). Immersive Educational Systems With Procedure-Oriented Combinations of Real and Virtual Environments. ASME.
  9. Chang, Y.; Aziz, E. S.; Zhang, Z.; Zhang, M.; Esche, S. (2016). Evaluation of a video game adaptation for mechanical engineering educational laboratories. Proceedings - Frontiers in Education Conference, FIE (vol. 2016-November).
  10. Chang, Y.; Aziz, E. S.; Zhang, Z.; Zhang, M.; Esche, S. (2016). Evaluation of a video game adaptation for mechanical engineering educational laboratories. Proceedings - Frontiers in Education Conference, FIE (vol. 2016-November).
  11. Chang, Y.; Aziz, E. S.; Zhang, Z.; Zhang, M.; Esche, S. (2016). Evaluation of a video game adaptation for mechanical engineering educational laboratories. Proceedings - Frontiers in Education Conference, FIE (vol. 2016-November).
  12. Zhang, Z.; Zhang, M.; Chang, Y.; Esche, S.; Chassapis, C. (2016). A virtual laboratory system with biometric authentication and remote proctoring based on facial recognition. ASEE Annual Conference and Exposition, Conference Proceedings (vol. 2016-June).
  13. Zhou, Z.; Mingshao, Z.; Yizhe, C.; Esche, S.; Chassapis, C. (2016). A virtual laboratory combined with biometric authentication and 3D reconstruction. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5).
  14. Zhang, Z.; Zhang, M.; Chang, Y.; Esche, S.; Chassapis, C. (2015). A smart method for developing game-based virtual laboratories. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5-2015).
  15. Zhang, Z.; Zhang, M.; Chang, Y.; Esche, S.; Chassapis, C. (2015). Real-time 3D reconstruction for facilitating the development of game-based virtual laboratories. ASEE Annual Conference and Exposition, Conference Proceedings (122nd ASEE Annual Conference and Exposition: Making Value for Society ed., vol. 122nd ASEE Annual Conference and Exposition: Making Value for Society).
  16. Chang, Y.; Aziz, E. S.; Zhang, Z.; Zhang, M.; Esche, S. (2015). Usability evaluation of a virtual educational laboratory platform. ASEE Annual Conference and Exposition, Conference Proceedings (122nd ASEE Annual Conference and Exposition: Making Value for Society ed., vol. 122nd ASEE Annual Conference and Exposition: Making Value for Society).
  17. Chang, Y.; Aziz, E. S.; Zhang, Z.; Zhang, M.; Esche, S. (2015). Usability evaluation of a virtual educational laboratory platform. ASEE Annual Conference and Exposition, Conference Proceedings (122nd ASEE Annual Conference and Exposition: Making Value for Society ed., vol. 122nd ASEE Annual Conference and Exposition: Making Value for Society).
  18. Chang, Y.; Aziz, E. S.; Zhang, Z.; Zhang, M.; Esche, S.; Chassapis, C. (2014). A platform for mechanical assembly education using the Microsoft Kinect. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5).
  19. Chang, Y.; Aziz, E. S.; Zhang, Z.; Zhang, M.; Esche, S.; Chassapis, C. (2014). A platform for mechanical assembly education using the Microsoft Kinect. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5).
  20. Zhang, M.; Zhang, Z.; Esche, S.; Chassapis, C. (2014). Algorithm modification approach to improve the Kinect's performance in point cloud processing. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5).
  21. Zhang, Z.; Zhang, M.; Chang, Y.; Esche, S.; Chassapis, C. (2014). An efficient method for creating virtual spaces for virtual reality. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5).
  22. Chang, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2013). A framework for developing collaborative training environments for assembling. ASEE Annual Conference and Exposition, Conference Proceedings.
  23. Chang, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2013). A framework for developing collaborative training environments for assembling. ASEE Annual Conference and Exposition, Conference Proceedings.
  24. Serdar, T.; Aziz, E. S.; Esche, S.; Chassapis, C. (2013). Integration of augmented reality into the CAD process. ASEE Annual Conference and Exposition, Conference Proceedings.
  25. Serdar, T.; Aziz, E. S.; Esche, S.; Chassapis, C. (2013). Integration of augmented reality into the CAD process. ASEE Annual Conference and Exposition, Conference Proceedings.
  26. Tumkor, S.; Esche, S.; Chassapis, C. (2013). Hand gestures in CAD systems. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 12).
  27. Zhang, M.; Zhang, Z.; Aziz, E. S.; Esche, S.; Chassapis, C. (2013). Kinect-based universal range sensor for laboratory experiments. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5).
  28. Zhang, M.; Zhang, Z.; Aziz, E. S.; Esche, S.; Chassapis, C. (2013). Kinect-based universal range sensor for laboratory experiments. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5).
  29. Zhang, Z.; Zhang, M.; Chang, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2013). Real-time 3D model reconstruction and interaction using kinect for a game-based virtual laboratory. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5).
  30. Zhang, Z.; Zhang, M.; Chang, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2013). Real-time 3D model reconstruction and interaction using kinect for a game-based virtual laboratory. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5).
  31. Aziz, E. S.; Chang, Y.; Esche, S.; Chassapis, C. (2012). Capturing assembly constraints of experimental setups in a virtual laboratory environment. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5, pp. 191-200).
  32. Aziz, E. S.; Chang, Y.; Esche, S.; Chassapis, C. (2012). Capturing assembly constraints of experimental setups in a virtual laboratory environment. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5, pp. 191-200).
  33. Tumkor, S.; Esche, S.; Chassapis, C. (2012). Design of remote laboratory experiments using labview web services. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5, pp. 171-179).
  34. Aziz, E. S.; Corter, J. E.; Chang, Y.; Esche, S.; Chassapis, C. (2012). Evaluation of the learning effectiveness of game-based and hands-on gear train laboratories. Proceedings - Frontiers in Education Conference, FIE.
  35. Aziz, E. S.; Corter, J. E.; Chang, Y.; Esche, S.; Chassapis, C. (2012). Evaluation of the learning effectiveness of game-based and hands-on gear train laboratories. Proceedings - Frontiers in Education Conference, FIE.
  36. Tumkor, S.; Zhang, M.; Zhang, Z.; Chang, Y.; Esche, S.; Chassapis, C. (2012). Integration of a real-time remote experiment into a multi-player game laboratory environment. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 5, pp. 181-190).
  37. Chang, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2011). Assessment of the pilot implementation of a game-based gear design laboratory. Proceedings - Frontiers in Education Conference, FIE.
  38. Chang, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2011). A game-based laboratory for gear design. ASEE Annual Conference and Exposition, Conference Proceedings.
  39. Chang, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2011). A game-based laboratory for gear design. ASEE Annual Conference and Exposition, Conference Proceedings.
  40. Aziz, E. S.; Wang, Z.; Esche, S.; Chassapis, C. (2011). Development of a modularized architecture for remote-access laboratories. ASEE Annual Conference and Exposition, Conference Proceedings.
  41. Aziz, E. S.; Wang, Z.; Esche, S.; Chassapis, C. (2011). Development of a modularized architecture for remote-access laboratories. ASEE Annual Conference and Exposition, Conference Proceedings.
  42. Serdar, T.; Aziz, E. S.; Esche, S.; Chassapis, C. (2011). Educational use of virtual worlds for engineering students. ASEE Annual Conference and Exposition, Conference Proceedings.
  43. Chang, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2011). Overcoming the limitations of current online laboratory systems using game-based virtual environments. ASME 2011 International Mechanical Engineering Congress and Exposition, IMECE 2011 (vol. 5, pp. 159-168).
  44. Chang, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2011). Overcoming the limitations of current online laboratory systems using game-based virtual environments. ASME 2011 International Mechanical Engineering Congress and Exposition, IMECE 2011 (vol. 5, pp. 159-168).
  45. Aziz, E. S.; Chang, Y.; Tumkor, S.; Esche, S.; Chassapis, C. (2010). Adapting computer game technology to support engineering laboratories. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 6, pp. 75-85).
  46. Aziz, E. S.; Chang, Y.; Tumkor, S.; Esche, S.; Chassapis, C. (2010). Adapting computer game technology to support engineering laboratories. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 6, pp. 75-85).
  47. Dai, S.; Aziz, E. S.; Esche, S.; Chassapis, C. (2009). A remotely accessed flow rig student laboratory. ASME International Mechanical Engineering Congress and Exposition, Proceedings (vol. 9, pp. 259-267).
  48. Dai, S.; Aziz, E. S.; Esche, S.; Chassapis, C. (2009). A remotely accessed flow rig student laboratory. ASME International Mechanical Engineering Congress and Exposition, Proceedings (vol. 9, pp. 259-267).
  49. Aziz, E. S.; Esche, S.; Chassapis, C. (2009). Review of the state of the art in virtual learning environments based on multi-player computer games. ASEE Annual Conference and Exposition, Conference Proceedings.
  50. Arango, F.; Aziz, E. S.; Esche, S.; Chassapis, C. (2008). A review of applications of computer games in education and training. Proceedings - Frontiers in Education Conference, FIE.
  51. Arango, F.; Aziz, E. S.; Esche, S.; Chassapis, C. (2008). A review of applications of computer games in education and training. Proceedings - Frontiers in Education Conference, FIE.
  52. Li, Y.; Esche, S.; Chassapis, C. (2008). A scheduling system for shared online laboratory resources. Proceedings - Frontiers in Education Conference, FIE.
  53. Chassapis, C.; Aziz, E. S.; Esche, S. (2008). IT-enhanced laboratory experience within a mechanical engineering undergraduate curriculum. Proceedings of 18th Analysis and Computation Speciality Conference - Structures Congress 2008: Crossing the Borders (vol. 315).
  54. Chassapis, C.; Aziz, E. S.; Esche, S. (2008). IT-enhanced laboratory experience within a mechanical engineering undergraduate curriculum. Proceedings of 18th Analysis and Computation Speciality Conference - Structures Congress 2008: Crossing the Borders (vol. 315).
  55. Aziz, E. S.; Chassapis, C.; Esche, S.; Dai, S.; Xu, S.; Jia, R. (2008). Online wind tunnel laboratory. ASEE Annual Conference and Exposition, Conference Proceedings.
  56. Aziz, E. S.; Chassapis, C.; Esche, S.; Dai, S.; Xu, S.; Jia, R. (2008). Online wind tunnel laboratory. ASEE Annual Conference and Exposition, Conference Proceedings.
  57. Arango, F.; Altuger, G.; Aziz, E. S.; Chassapis, C.; Esche, S. (2008). Piloting a game-based virtual learning environment. ASEE Annual Conference and Exposition, Conference Proceedings.
  58. Arango, F.; Altuger, G.; Aziz, E. S.; Chassapis, C.; Esche, S. (2008). Piloting a game-based virtual learning environment. ASEE Annual Conference and Exposition, Conference Proceedings.
  59. Arango, F.; Chang, C.; Esche, S.; Chassapis, C. (2007). A scenario for collaborative learning in virtual engineering laboratories. Proceedings - Frontiers in Education Conference, FIE.
  60. Li, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2007). Classification of and search for online laboratory resources using a coding approach. Proceedings - Frontiers in Education Conference, FIE.
  61. Li, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2007). Classification of and search for online laboratory resources using a coding approach. Proceedings - Frontiers in Education Conference, FIE.
  62. Aziz, E. S.; Esche, S.; Chassapis, C. (2007). On the design of a Virtual Learning Environment for mechanical vibrations. Proceedings - Frontiers in Education Conference, FIE.
  63. Aziz, E. S.; Esche, S.; Chassapis, C. (2007). On the design of a Virtual Learning Environment for mechanical vibrations. Proceedings - Frontiers in Education Conference, FIE.
  64. Li, Y.; Esche, S.; Chassapis, C. (2007). An architecture for real-time remote laboratories. ASEE Annual Conference and Exposition, Conference Proceedings.
  65. Aziz, E. S.; Esche, S.; Chassapis, C. (2007). Enhancing the learning experience using simulation and experimentation to teach mechanical vibrations. ASEE Annual Conference and Exposition, Conference Proceedings.
  66. Aziz, E. S.; Esche, S.; Chassapis, C. (2007). Enhancing the learning experience using simulation and experimentation to teach mechanical vibrations. ASEE Annual Conference and Exposition, Conference Proceedings.
  67. Fisher, F.; Hadim, H.; Esche, S.; Ubell, R.; Chassapis, C. (2007). Feasibility of a fully online undergraduate mechanical engineering degree for non-traditional learners. ASEE Annual Conference and Exposition, Conference Proceedings.
  68. Aziz, E. S.; Chang, C.; Arango, F.; Esche, S.; Chassapis, C. (2007). Linking computer game engines with remote experiments. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 7, pp. 413-420).
  69. Aziz, E. S.; Chang, C.; Arango, F.; Esche, S.; Chassapis, C. (2007). Linking computer game engines with remote experiments. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 7, pp. 413-420).
  70. Chang, C. P.; Arango, F.; Esche, S.; Chassapis, C. (2007). On the assembly of experimental setups in virtual laboratory environments. ASME International Mechanical Engineering Congress and Exposition, Proceedings (IMECE) (vol. 7, pp. 421-428).
  71. Jia, R.; Shanjun, X.; Songyun, G.; Aziz, E. S.; Esche, S.; Chassapis, C. (2006). A virtual laboratory on fluid mechanics. ASEE Annual Conference and Exposition, Conference Proceedings.
  72. Jia, R.; Shanjun, X.; Songyun, G.; Aziz, E. S.; Esche, S.; Chassapis, C. (2006). A virtual laboratory on fluid mechanics. ASEE Annual Conference and Exposition, Conference Proceedings.
  73. Li, Y.; Esche, S.; Chassapis, C. (2006). A Web services approach for sharing remote laboratory resources. Proceedings of 2006 ASME International Mechanical Engineering Congress and Exposition, IMECE2006 - Mechanical Engineering Education.
  74. Aziz, E. S.; Esche, S.; Chassapis, C. (2006). An architecture for virtual laboratory experimentation. ASEE Annual Conference and Exposition, Conference Proceedings.
  75. Aziz, E. S.; Esche, S.; Chassapis, C. (2006). An architecture for virtual laboratory experimentation. ASEE Annual Conference and Exposition, Conference Proceedings.
  76. Chang, C.; Kodman, D.; Esche, S.; Chassapis, C. (2006). Immersive collaborative laboratory simulations using a gaming engine. ASEE Annual Conference and Exposition, Conference Proceedings.
  77. Aziz, E. S.; Chassapis, C.; Esche, S. (2006). On the integration of remote and virtual experiments into a comprehensive student laboratory experience. Proceedings of 2006 ASME International Mechanical Engineering Congress and Exposition, IMECE2006 - Mechanical Engineering Education.
  78. Aziz, E. S.; Chassapis, C.; Esche, S. (2006). On the integration of remote and virtual experiments into a comprehensive student laboratory experience. Proceedings of 2006 ASME International Mechanical Engineering Congress and Exposition, IMECE2006 - Mechanical Engineering Education.
  79. Chang, C. P.; Arango, F.; Kodman, D.; Esche, S.; Chassapis, C. (2006). Utilization of immersive collaborative student laboratory simulations developed using a game engine. Proceedings of 2006 ASME International Mechanical Engineering Congress and Exposition, IMECE2006 - Mechanical Engineering Education.
  80. Chen, Y. M.; Sharon, J.; Esche, S.; Chassapis, C. (2005). Integration of probabilistic decision making into a junior year engineering design course. ASEE Annual Conference and Exposition, Conference Proceedings (pp. 8565-8573).
  81. Corter, J. E.; Nickerson, J.; Esche, S.; Chassapis, C. (2004). Remote versus hands-on labs: A comparative study. Proceedings - Frontiers in Education Conference, FIE (vol. 2).
  82. Esche, S.; Chassapis, C.; Nazalewicz, J. W.; Hromin, D. J. (2002). A scalable system architecture for remote experimentation. Proceedings - Frontiers in Education Conference (vol. 1).
  83. Hadim, H.; Esche, S. (2002). Enhancing the engineering curriculum through project-based learning. Proceedings - Frontiers in Education Conference (vol. 2).
  84. Esche, S.; Hadim, H. (2002). Introduction of project-based learning into mechanical engineering courses. ASEE Annual Conference Proceedings (pp. 13607-13619).
  85. Esche, S.; Pochiraju, K.; Chassapis, C. (2001). Implementation of assessment procedures into the mechanical engineering curriculum. ASEE Annual Conference Proceedings (pp. 5523-5538).
  86. Esche, S.; Prasad, M.; Chassapis, C. (2000). Remotely accessible laboratory approach for undergraduate education. ASEE Annual Conference Proceedings (pp. 5005-5014).
  87. Esche, S.; Fidan, I.; Chassapis, C.; Manoochehri, S. (1999). Knowledge-based part and process design for metal forging. SAE Technical Papers.

Journal Article

  1. Liu, D.; Esche, S. (2023). Revised barrier function-based adaptive finite- and fixed-time convergence super-twisting control. Journal of Systems and Control Engineering (3 ed., vol. 34, pp. 775-782).
  2. Liu, D.; Esche, S.; Wang, M.. An adaptive super-twisting algorithm based on conditioning technique. Transactions of the Institute of Measurement and Control (2 ed., vol. 44).
  3. Liu, D.; Esche, S.; Wang, M.; Chang, X.. Reentry attitude fault tolerant control for RLV based on adaptive continuous nonsingular fast terminal sliding mode. Int. J. Aeronaut. Space Sci.
  4. Zhang, Z.; Zhang, A.; Zhang, M.; Esche, S. (2020). Project-based Courses for B.Tech. Program of Robotics in Mechanical Engineering Technology. Computers in Education Journal (1 ed., vol. 11).
  5. Zhang, Z.; Zhang, A.; Zhang, M.; Esche, S. (2019). Design and Application of a Platform of Wireless Sensor and Control Network in Robotics Course of Mechanical Engineering Technology. Computers in Education Journal (1 ed., vol. 10, pp. 1-7).
  6. Zhang, M.; Zhang, Z.; Chang, Y.; Aziz, E. S.; Esche, S.; Chassapis, C. (2018). Recent developments in game-based virtual reality educational laboratories using the microsoft kinect. International Journal of Emerging Technologies in Learning (1 ed., vol. 13, pp. 138-159).
  7. Zhang, Z.; Zhang, M.; Chang, Y.; Esche, S.; Chassapis, C. (2016). A Virtual laboratory system with biometric authentication and remote proctoring based on facial recognition. Computers in Education Journal (4 ed., vol. 16, pp. 74-84).
  8. Chang, Y.; Aziz, E. S.; Zhang, Z.; Zhang, M.; Esche, S. (2016). Usability evaluation of a virtual educational laboratory platform. Computers in Education Journal (1 ed., vol. 16, pp. 24-36).
  9. Chang, Y.; Aziz, E. S.; Zhang, Z.; Zhang, M.; Esche, S. (2016). Usability evaluation of a virtual educational laboratory platform. Computers in Education Journal (1 ed., vol. 16, pp. 24-36).
  10. Chang, Y.; Aziz, E. S.; Zhang, Z.; Zhang, M.; Esche, S. (2016). Usability evaluation of a virtual educational laboratory platform. Computers in Education Journal (1 ed., vol. 16, pp. 24-36).
  11. Chang, Y.; Aziz, E. S.; Zhang, Z.; Zhang, M.; Esche, S. (2016). Usability evaluation of a virtual educational laboratory platform. Computers in Education Journal (1 ed., vol. 16, pp. 24-36).
  12. Zhang, M.; Zhang, Z.; Chang, Y.; Esche, S.; Chassapis, C. (2015). Kinect-based universal range sensor and its application in educational laboratories. International Journal of Online Engineering (2 ed., vol. 11, pp. 26-35).
  13. Aziz, E. S.; Chang, Y.; Esche, S.; Chassapis, C. (2015). Virtual Mechanical Assembly Training Based on a 3D Game Engine. Computer-Aided Design and Applications (2 ed., vol. 12, pp. 119-134).
  14. Aziz, E. S.; Chang, Y.; Esche, S.; Chassapis, C. (2015). Virtual Mechanical Assembly Training Based on a 3D Game Engine. Computer-Aided Design and Applications (2 ed., vol. 12, pp. 119-134).
  15. Aziz, E. S.; Chang, Y.; Esche, S.; Chassapis, C. (2014). A multi-user virtual laboratory environment for gear train design. Computer Applications in Engineering Education (4 ed., vol. 22, pp. 788-802).
  16. Aziz, E. S.; Chang, Y.; Esche, S.; Chassapis, C. (2014). A multi-user virtual laboratory environment for gear train design. Computer Applications in Engineering Education (4 ed., vol. 22, pp. 788-802).
  17. Zhang, Z.; Zhang, M.; Tumkor, S.; Chang, Y.; Esche, S.; Chassapis, C. (2013). Integration of physical devices into game-based virtual reality. International Journal of Online Engineering (5 ed., vol. 9, pp. 25-38).
  18. Chang, Y.; Aziz, E. S.; Esche, S. (2012). A game-based laboratory for gear design. Computers in Education Journal (1 ed., vol. 22, pp. 21-31).
  19. Aziz, E. S.; Esche, S.; Chassapis, C. (2010). An interactive game-based engineering laboratory. World Transactions on Engineering and Technology Education (2 ed., vol. 8, pp. 131-136).
  20. Aziz, E. S.; Esche, S.; Chassapis, C. (2010). An interactive game-based engineering laboratory. World Transactions on Engineering and Technology Education (2 ed., vol. 8, pp. 131-136).
  21. Aziz, E. S.; Esche, S.; Chassapis, C. (2009). Content-rich interactive online laboratory systems. Computer Applications in Engineering Education (1 ed., vol. 17, pp. 61-79).
  22. Aziz, E. S.; Esche, S.; Chassapis, C. (2009). Content-rich interactive online laboratory systems. Computer Applications in Engineering Education (1 ed., vol. 17, pp. 61-79).
  23. Arango, F.; Altuger, G.; Aziz, E. S.; Chassapis, C.; Esche, S. (2008). Piloting a game-based virtual learning environment. Computers in Education Journal (4 ed., vol. 18, pp. 82-91).
  24. Arango, F.; Altuger, G.; Aziz, E. S.; Chassapis, C.; Esche, S. (2008). Piloting a game-based virtual learning environment. Computers in Education Journal (4 ed., vol. 18, pp. 82-91).
  25. Nickerson, J.; Corter, J. E.; Esche, S.; Chassapis, C. (2007). A model for evaluating the effectiveness of remote engineering laboratories and simulations in education. Computers and Education (3 ed., vol. 49, pp. 708-725).
  26. Corter, J. E.; Nickerson, J.; Esche, S.; Chassapis, C.; Im, S.; Ma, J. (2007). Constructing reality: A study of remote, hands-on, and simulated laboratories. ACM Transactions on Computer-Human Interaction (2 ed., vol. 14).
  27. Chenghung, C.; Kodman, D.; Chassapis, C.; Esche, S. (2007). Immersive collaborative laboratory simulations using a game engine. Computers in Education Journal (3 ed., vol. 17, pp. 85-92).
  28. Esche, S.; Chassapis, C.; Manoochehri, S. (2001). Concurrent product and process design in hot forging. Concurrent Engineering Research and Applications (1 ed., vol. 9, pp. 48-54).